Introduction

I'm Harry Read, a games programmer and designer based near Birmingham. I am a determined developer that specializes in Unity and C#, creating immersive experiences with good mechanics and AI whilst also trying to learn more C++ in Unreal. 

 



My Projects

Here are some of the projects I am most proud of:

 

 

VR Archaeology

A VR project created as part of my Dissertation in my final year at the University of Staffordshire, further advancing my ability to create VR games/experiences.

Escape Race

This is a two player puzzle game where each player competes to escape their room first, created in my third year at University.

2D Zombies Survival

Inspired by Call of Duty: Zombies, I developed this game during my first year at university, laying a solid foundation in Unity development.

Overview of Skills

Technical Skills

  • C# and C++
  • Unreal Engine (Blueprints and C++)
  • Unity
  • VR development (Unity)
  • Multiplayer (Unity)
  • Gameplay and Mechanics 
  • AI

Design Skills

  • Level Design
  • Mechanics Design
  • Game balancing
  • Player Feedback
  • Playtesting and iteration
  • UI design

Soft Skills

  • Work well in a team
  • Close attention to detail
  • Problem solver
  • Deadline awareness
  • Willing to learn
  • Open to feedback
Logo

© Copyright. All rights reserved.

We need your consent to load the translations

We use a third-party service to translate the website content that may collect data about your activity. Please review the details in the privacy policy and accept the service to view the translations.